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Changelog

What changed

The game updates itself, but here is the written record of what landed.

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  1. En camino

    In progress
    • Each side gets its own utility. In Demolition the turret and the classic smoke belong to the DEFENSE; attackers get two new pieces built for entering.
    • New: LASER MINE. Sticks to a wall — at whatever height you want — and lays a laser across to the opposite one. From far away you barely see it.
    • New: SKY SMOKE. The smoke that does not make you peek: open the map, mark the spot and it drops from the sky.
    • The minimap goes full screen with [M]. The whole layout, and you can keep moving while you read it.
    • Bots play with the new toys too: attackers cover their back with mines on entry and smoke from cover.
  2. Version 0.1.0

    build 10
    • First public release. Three modes — Demolition, Deathmatch and Practice —, four arenas and five-versus-five matches with bots filling the empty slots.
    • Twelve weapons and fourteen utility items, with a shop and economy between rounds.
    • Anomaly builds itself: every match rolls the map layout and its time of day.
    • Online, LAN and offline bot matches, with an official server in Chile.
    • Replays: every match is recorded on your PC and can be watched again from the menu.
    • The game updates itself when you open it.